
3D in video games
A slideshow of 3D objects and scenes I worked on for video games

Deuch’Dash – UE4
A UE4 racing game map

The Road
A 3DSMax and UE4 exercise about modules, units and environment props.

Lizzie’s Laboratory – UE4
Submission to the Throne Room Polycount contest (2015)

Lily Mousse
A low poly character design test for Toca Boca

Paris Invaded – UDK
A modular and optimized environnement

Lost Ways – Unity
An optimization exercise with dynamic sound design

Various 3D works
Various 3D works, personal or for school

Hat and Broom
A little test about baking high to low poly in a cartoony hand painted style.