3D in video games

A slideshow of 3D objects and scenes I worked on for video games

Deuch’Dash – UE4

A UE4 racing game map

The Road

A 3DSMax and UE4 exercise about modules, units and environment props.

Lizzie’s Laboratory – UE4

Submission to the Throne Room Polycount contest (2015)

Lily Mousse

A low poly character design test for Toca Boca

Paris Invaded – UDK

A modular and optimized environnement

Lost Ways – Unity

An optimization exercise with dynamic sound design

Various 3D works

Various 3D works, personal or for school

Hat and Broom

A little test about baking high to low poly in a cartoony hand painted style.