3D in video games
A slideshow of 3D objects and scenes I worked on for video games
Deuch’Dash – UE4
A UE4 racing game map
A 3DSMax and UE4 exercise about modules, units and environment props.
Lizzie’s Laboratory – UE4
Submission to the Throne Room Polycount contest (2015)
A low poly character design test for Toca Boca
Paris Invaded – UDK
A modular and optimized environnement
Lost Ways – Unity
An optimization exercise with dynamic sound design
Various 3D works
Various 3D works, personal or for school
Hat and Broom
A little test about baking high to low poly in a cartoony hand painted style.