Lost Ways – Unity 3D Here is an optimization exercise given by school : I had to create a 3D scene on Unity that does not overcome 300 drawcalls and 10 MO of textures. Use of 3DSMax, Photoshop, Unity, GarageBand for the sound design. Textures : Ce diaporama nécessite JavaScript.
Pourquoi les conifères restent-ils toujours verts ? Pourquoi les conifères restent-ils toujours verts ?